AI Insights · Timothy · April 2022
Top 5 Toddlers Games Performance in El Salvador for Q1 2022
Discover the performance of the top 5 toddlers games on a unified platform in El Salvador during the first quarter of 2022, based on data from Sensor Tower.
During the first quarter of 2022, the top 5 toddlers games in El Salvador showed notable trends in weekly downloads, revenue, and active users. Below, we break down the performance of each app based on data from Sensor Tower.
My Talking Tom 2 saw a steady increase in weekly downloads, starting at 6.2K and reaching 8.1K in the first week of January, then stabilizing around 5.5K to 6.5K for the remainder of the quarter. Weekly revenue fluctuated, peaking at $25 in early January, with smaller peaks of $24 and $16 in March. Active users remained strong, starting at 65.9K and peaking at 72.6K in mid-January before stabilizing around 68K to 71K.
Hill Climb Racing maintained consistent weekly downloads, peaking at 8.2K in late January, with a low of 4.5K in late February, and ending the quarter at 6.9K. Weekly revenue was relatively stable, with a notable peak of $52 in late February. Active users showed a positive trend, starting at 63.4K and reaching a peak of 86.1K at the end of March.
My Talking Tom experienced a peak in weekly downloads at 8.1K in early January, with a low of 4.5K in early March, ending the quarter at 5.9K. Revenue showed minor fluctuations, peaking at $46 in mid-February. Active users started at 42.8K, peaking at 45.5K in early January, and remaining stable around 38K to 40K for the rest of the quarter.
My Talking Tom Friends had weekly downloads peaking at 6.8K in mid-January, with a low of 3.7K in late February, and ending the quarter at 4.7K. Revenue peaked at $57 in the first week of January, with smaller peaks of $20 and $16 in late February and March. Active users started strong at 101K, peaking at 108.8K in mid-January, and stabilizing around 97K to 98K by the end of the quarter.
My Talking Angela 2 saw weekly downloads peaking at 7K in mid-January, with a low of 2.9K in late December, and ending the quarter at 4.1K. Revenue peaked at $160 in early January, with smaller peaks of $69 and $46 in January and late March. Active users started at 23.4K, peaking at 33.7K in late January, and stabilizing around 27K by the end of March.
For more insights on mobile app performance, visit Sensor Tower.